--[[/**
-- * 
 * 友方死亡时, 延长buff时间
-- */]]

---@class BuffEffect552101 : BaseBuffEffect
BuffEffect552101 = ClientFight.CreateClass("BuffEffect552101", ClientFight.BaseBuffEffect)
local t = BuffEffect552101

---@param fight Fight
---@param buff FighterBuff
function t:action(fight, buff, ...)
    local addTime = buff.buffBean.f_BuffEffectValue[1];
    buff.continuedTime = buff.continuedTime + addTime;
    SkillRoleMgr.savePathFile("[" .. fight.frame .. "][EFFECT]Fighter " .. buff.target.fighterId .. " Buff"
            .. buff.modelId .. " 延长buff时间 : " .. addTime);
    return ClientFight.BaseBuffEffect.action(self, fight, buff, ...);
end

t.New()